

Unlike his other rivals, he does not have a rough and tough pirate vibe.

Luffy, a 17-year-old boy who defies every stereotype of being a pirate. The treasure is supposed to give you riches beyond imagination and embarks the grand age of pirates. His capture and execution by the government do not go as planned when he reveals the biggest treasure, One Piece, in his last words. Roger was known as the “Pirate King,” the greatest and strongest pirate to ever live. One Piece takes place in a fantasy world where Gol D. Episodes : 20 seasons, 1023 episodes (ongoing).Top off the list with repetitive and uninspired boss battles, an off-kilter depth of field and a one-dimensional economy, and Fairytale Fights is offensive, just not in the way Playlogic intended. I eventually escaped thanks to a forgiving respawn, but only after a string of deaths robbed me of all my accumulated wealth. I met my demise several times passing by, only to find myself spawning under that very same blade. Additionally, most levels boast tricky environmental hazards, such as bobbing saw blades. In my playtime I saw loot continuously spawn off cliffs or disappear too quickly to pick up. If the above issues didn’t deliver the killing blow, a plethora of smaller misgivings laid Fairytale Fights to rest.

I found myself circling items several times in order to close a miniscule gap, and brawled myself off a cliff in the heat of battle more than once. However, moving about a level with any degree of control is nearly impossible, as your character handles as if they are on skates. Although mindless, it works well enough for most weapons. Flicking the right thumb stick in any direction slashes at enemies. In theory, the controls should be accessible and easy to understand. When caught in such a vicious cycle, you’ll perish repeatedly and lose all your wealth before eventually besting the foes with elementary hand- to-hand skills. Die twice – let’s say in a particularly tough onslaught of foes – and you are left weaponless, making it all the more difficult to gain the upper hand. If you die, the weapon in your hands is forfeit, whether from a fall or influx of baddies. Fairytale Fights allows you to carry two weapons, one banked and one equipped. You will, however, repeatedly find yourself unarmed thanks to the cold clutches of death. There is entertaining irony found in beating a lumberjack to death with a beaver on a spit, but there is never any real reason to forfeit a knife, sword or axe. When your options are a giant bratwurst, a branch, a carrot or a straightforward kitchen knife, the less flashy weapons always win. Dozens of weapons are at your disposal, although many are useless in the grand scheme of things. One hopes to find the missing complexity in the highly touted weapon system, but it isn’t as robust as first appears. Surprising for a game based on legend and lore, a narrative is also anemic, aside from interstitial slabs of text. Combined with this repetitive play, a lack of character progression leaves the game feeling hollow. Your chosen fable scrolls through level after level, hacking and slashing through waves of enemies. Fairytale Fights is not one of those games. Some titles appear simple then surprise you with layers of hidden complexity. However, once the retail copy made its way into my hands, I quickly found that the lustrous surface masked a superficial and ultimately flawed game.įirst, the game-breaking issues. A unique art style and creative level design made tromping through blood-spattered landscapes a surprising treat, and it was engaging in small doses. I’ll willingly admit that I was one of those with high hopes for Fairytale Fights, fueled by a pleasant but brief hands-on session several months back.

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Inevitably compared to XBLA hit Castle Crashers, Fairytale fights fails to provide a fraction of the entertainment delivered by Behemoth’s masterpiece – but still grasps desperately to the full retail sticker price. The creative level design and engaging graphics can’t make up for abominable controls, repetitive play and a lack of character progression. A sore disappointment for fans of creepy but cute games, Fairytale Fights falls very short of its potential.
